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An easy way to render emissive only #25

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mgsx-dev opened this issue Sep 14, 2020 · 0 comments
Open

An easy way to render emissive only #25

mgsx-dev opened this issue Sep 14, 2020 · 0 comments
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enhancement New feature or request

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@mgsx-dev
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Render emissive only is a common use case when using bloom effects and such.

For now, user code need to implement a modified version of the default PBR shader.

It would be nice to provide something out of the box :

  • a special shader for direct rendering (when GL20 is used)
  • configurable render target (when GL30 is used)
@mgsx-dev mgsx-dev added the enhancement New feature or request label Sep 14, 2020
@mgsx-dev mgsx-dev self-assigned this Sep 14, 2020
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