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You know how Box2D has things like BodyDefs, FixtureDefs, and various flavors of JointDefs? Why not do a similar thing for the various subclasses of Light?
The text was updated successfully, but these errors were encountered:
what would be the purpose? also, this lib is in maintenance mode. no new
features unless someone sends a PR or takes over development :)
On Jul 9, 2014 6:40 PM, "Jesse Talavera-Greenberg" [email protected]
wrote:
You know how Box2D has things like BodyDefs, FixtureDefs, and various
flavors of JointDefs? Why not do a similar thing for the various
subclasses of Light?
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Reply to this email directly or view it on GitHub #11.
As for the purpose, I thought it would be for the same purpose as Box2D's def classes--for making a bunch of Lights that are similar, but not quite the same. Also, it'd be easier to serialize and deserialize (as a Light sort of feels like it should be defined externally).
You know how Box2D has things like
BodyDef
s,FixtureDef
s, and various flavors ofJointDef
s? Why not do a similar thing for the various subclasses ofLight
?The text was updated successfully, but these errors were encountered: