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morphtargets example broken (flickering on Chrome) #24718
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I'm unable to reproduce the issue with latest Chrome and FF on macOS. Also tested with Chrome on a Pixel 4a and a Windows 10 laptop. Does the other morph target examples also break on your system? What about: https://threejs.org/examples/webgl_morphtargets_horse.html |
Thanks for checking, that is weird. :) My system should be fairly standard. Also checked disabling all extensions and incognito mode. The other morph target examples are working fine. But I guess they are different in that they load morphs from a GLTF file. Let's maybe see if somebody else encounters this? I wouldn't know how to debug this further on my side. |
Here's a screen recording of what the behaviour looks like for me: Screen.Recording.2022-09-30.at.12.04.48.mov |
Looks like #24652 (comment). Regarding the cube example, I see no artifacts on M1, MacOS 12.6, Version 106.0.5249.61 (Official Build) (arm64). |
The glich mentioned in #24652 (comment) is caused by |
@aknoerig Can you try disabling antialias when initialising the |
@mrdoob That indeed does the trick - the flickering is gone. Let me know if there's anything else to try. |
Unfortunately there isn't much we can do. |
Oh, I see, that's a shame :) - thanks for following up on this! |
Describe the bug
The morphtargets example shows flickering when interacting with the morph target sliders.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The cube should morph smoothly.
Observed behavior
The shape is morphing, but intermittently jumping back to some basic cube. Once a different value than 0 is set, it keeps flickering/jumping back and forth. Setting a value to 1 lets the shape disappear altogether.
Note that on Safari the example is working fine.
Platform:
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