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[Sprite (Tiled)] Editor freezes/crashes when SpriteFrame asset is missing #18353

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knoxHuang opened this issue Feb 20, 2025 · 0 comments
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@knoxHuang
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Cocos Creator version

3.8.6

System information

Editor

Issue description

When opening a Sprite component node with a resource missing and Tiled type is prefabricated, an error occurred, causing the editor to be stuck

Relevant error log output

Image

Steps to reproduce

  1. Add a node of the Sprite component, set the Type type to Tiled, and set a custom image to the spriteFrame property
  2. Save this node as a prefabricated body
  3. Delete custom pictures
  4. Double-click to open the prefabricated body

Minimal reproduction project

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@knoxHuang knoxHuang added Bug Needs Triage Needs to be assigned by the team labels Feb 20, 2025
@knoxHuang knoxHuang added this to the 3.8.6 milestone Feb 20, 2025
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